Following Dave Symonds-post about the GN63-series over at Delta Simracing, I reinstalled NR2003 on my PC and gave oval-racing a first real shot. NR2003 had previously mainly served for some odd laps with the GTP-mod and the Ferrari P330-mod.
I have for now only been running the Cup-cars that came shipped with NR2003 out of the box.
Addictive stuff... I admit. And I already fully agree with those who claim that Nascar is, in Europe, probably one of the most underrated forms of motorsport.
However addictive it may be, it is also very different from racing road tracks and, before going online, I need to get used to oval racing. Elsewise, it may well end up in a lot of frustration for other racers as well as myself.
Luckily, NR2003 has good AI and so racing it offline seems a real option.
I have now started a 2003-season offline with AI-strength at 70% and racelength 10%. The idea is to gradually increase that to 100% and 100% and then do a full offline season. If I manage to survive that, I should be ready for some online oval racing.
Along the way, I'm discovering NR2003. As we have many amigo's from over the Atlantic here now, I thought I might raise my questions here.
And I already have a first question: my NR2003 is patched up to the 22.214.171.124-version. On the Sierra Help-page, there is also a 126.96.36.199-patch listed under NR2003. I downloaded this zip-file and unzipped it but am under the impression that this is actually a patch for Nascar Racing 3 and have therefore not yet installed it. Is this correct?
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