It might be more difficult to import to a championship at HSO than it would appear. The RFE mods all use a specialised tyre model for wet tyres and dry tyres, and specific circuits must be used which conform with the weather mod to allow change in grip levels etc.
_________________ Alfaholic.
1999 German F3 1989 Italian Superturismo
Arnaud Plum Club Driver
Number of posts : 109 Age : 45 Location : Bruxelles Registration date : 2011-03-19
Soon, rFactor 1 will enter a new era. I hope the community will convert track and mod rapidly because it's just the best feature I've never seen for a plugin
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Vadim Sadoshenko Racing Legend
Number of posts : 1038 Age : 41 Location : Russia Registration date : 2011-12-18
Subject: Re: [Release] Plugin RFE Weather Sat 27 Oct 2012 - 8:02
I think the work of a few more! Rain tyres with special physical model I am sure will be by the way!
This should be quite interesting! Hope u all the cars get this done.
If in connection with this, there will be questions, please ask them in the theme Mod!
However, the weather modernization I am skeptical. Because the content(cars) rFactor absolutely not adapted to the present rain conditions. Required at least a visual simulation of rain drops on the windshield and of course working wipers. Of course it is expedient to expect it from rFactor 2.
Alessio Campigotto Racing Legend
Number of posts : 1249 Age : 27 Location : UK Registration date : 2011-12-29
Subject: Re: [Release] Plugin RFE Weather Sat 27 Oct 2012 - 12:02
It was surprisingly easy to edit the track to RFE compatibility! Here is the historically accurate 1991 version of Adelaide (basically a monsoon version of Carrera.4's '88 track). I do not have permission from Carrera.4, so if you would like to use the track, the password is 'HSO'.
http://www.mediafire.com/?ayhactg6bvtjwyn
_________________ Alfaholic.
1999 German F3 1989 Italian Superturismo
Franck Mercurio Pro Driver
Number of posts : 701 Age : 57 Location : toulouse Registration date : 2010-05-01
Subject: Re: [Release] Plugin RFE Weather Sat 27 Oct 2012 - 16:59
J'ai jeté un œil aux modifications à apporter aux pneus ici: http://symracing.net/rfeseries/forum/download/TUTORIALS/RFEupdatingTires_BasicTutorial_1.2.pdf http://symracing.net/rfeseries/forum/download/TUTORIALS/RFEupdatingTireCompoundViews_Tutorial_1.5.pdf ça n'a pas l'air insurmontable, avec un petit travail collaboratif, on doit pouvoir convertir un mod pour une saison assez facilement (au hasard le hgttc )
Je peut donner un coup de main, pour l’édition de fichier faut pas avoir une maitrise en physique quantique
On peut aussi attendre que d'autres convertissent les mod, ce qui devrait être fait pour les plus "courus" assez rapidement, il ne restera plus qu'a adapter les circuits
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David PURLEY: décélération record -179.8G Le danger est réel, la peur est un choix!
Last edited by Franck Mercurio on Sat 27 Oct 2012 - 21:43; edited 2 times in total
Arnaud Plum Club Driver
Number of posts : 109 Age : 45 Location : Bruxelles Registration date : 2011-03-19
Subject: Re: [Release] Plugin RFE Weather Sat 27 Oct 2012 - 18:47
J'ai déjà adapté le mod HGTTC pour 4 voitures, un serveur ODS tourne avec ces modifs & ca fonctionne parfaitement. Rien de bien compliqué en effet.
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Arnaud Plum Club Driver
Number of posts : 109 Age : 45 Location : Bruxelles Registration date : 2011-03-19
Subject: Re: [Release] Plugin RFE Weather Sat 27 Oct 2012 - 18:49
Alessio Campigotto wrote:
It was surprisingly easy to edit the track to RFE compatibility! Here is the historically accurate 1991 version of Adelaide (basically a monsoon version of Carrera.4's '88 track). I do not have permission from Carrera.4, so if you would like to use the track, the password is 'HSO'.
http://www.mediafire.com/?ayhactg6bvtjwyn
I look at your video and I see that you encounter the same small bug I've got last month, take a look at this topic if you want better spray of water: http://symracing.net/rfeseries/forum/viewtopic.php?f=11&t=350
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David Jundt Racing Legend
Number of posts : 2647 Age : 35 Location : Binningen, Switzerland Registration date : 2012-07-14
Nice. Although it's kind of pre-arranged, in other words the ones setting up the dedicated server with the weather know what the conditions will be like in the sessions?
Pas obligatoirement, il y a un mode aléatoire que l'on peut baser sur les conditions "réelles" de météo http://symracing.net/rfeseries/forum/viewtopic.php?f=22&t=407
_________________
David PURLEY: décélération record -179.8G Le danger est réel, la peur est un choix!
David Jundt Racing Legend
Number of posts : 2647 Age : 35 Location : Binningen, Switzerland Registration date : 2012-07-14
During the pit stop is changing not only the physical model of tires, but also their texture! I have to figure it out ! Although the mod Group C I intend to limit the possibility of the use of tracks with the wet coating. To a high degree of realism requires a lot of complex graphic animation, especially for a car with a closed cockpit.
Alessio Campigotto Racing Legend
Number of posts : 1249 Age : 27 Location : UK Registration date : 2011-12-29
It appears a problem may be about for those using a non-ISI version of the .exe, which I have a problem with. It means you cannot enter a race weekend (or you receive a crash on the loading screen), and whenever you leave a session your game will crash. Multiplayer works as well as testing, but race weekend will result in error.
_________________ Alfaholic.
1999 German F3 1989 Italian Superturismo
Vadim Sadoshenko Racing Legend
Number of posts : 1038 Age : 41 Location : Russia Registration date : 2011-12-18
Alessio I did as I can't comment on the errors associated with this mod. Because of the lack of time I could not like it should be test. However, thought it would be interesting to look at it.
David Jundt Racing Legend
Number of posts : 2647 Age : 35 Location : Binningen, Switzerland Registration date : 2012-07-14
It appears some problems may arouse using it, for instance a few .dll may cause a crash. However, installing it following the exact method provided should allow you to enter a race weekend. I still get a crash on the exit however