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| Mod F1 1982 for rFactor | |
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+22Gabriele Maruca Jason White Marco Lenarduzzi Ashar Firdaus Gilles Taux Juha Bos John Fuqua David Jundt Jason Fitch Jacob Fredriksson Timo Vermeersch Filippo Marazzi Brian Janik Marie de Lacrowe Lennart Groessl François Remmen Alberto Ibañez David Sabre Lukáš Vydra Richard Coxon Richard Wilks Pascal Mikula 26 posters | |
Author | Message |
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Marco Lenarduzzi Rookie
Number of posts : 9 Age : 66 Location : Canada Registration date : 2019-05-25
| Subject: Re: Mod F1 1982 for rFactor Sun 26 May 2019 - 21:59 | |
| Thanks for the quick response Pascal. I guess I'll have to be patient till the next update . Take care. | |
| | | Marco Lenarduzzi Rookie
Number of posts : 9 Age : 66 Location : Canada Registration date : 2019-05-25
| | | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Mon 27 May 2019 - 23:32 | |
| I think starting off with the 1979 BT49 from the GP79 mod is a good start. But I see that the body object already has the engine and gearbox embedded in it, as well as the rear suspension module, all of which are separate objects in the 1982 mod structure. So, if I'll use that car as my working base for the BT49D, I'll have to find a way to separate them. But I hope filtering out by the materials and exporting it that way should help.. Besides, I've had the idea of doing a sort of engine swap anyway. Below, you'll see in pink (without texture) a Cosworth DFV as found in the 1982 Williams FW08. With texture, you see the DFV that's originally in the BT49. I get it, they're the same engine, but I'm impressed as hell at how well those two fit together. The only significant difference being that the 1982 engine block seems to be a lot...shorter than the 1979 one. However, I chose the FW08 engine, as its exhaust follows the very same routing as was in the BT49. Plus, if you look closely at the 1979 engine, its exhaust (which is a separate object, of all things) doesn't have any..real routing from the engine to the end pipes, unlike the '82 one, which does have a very detailed exhaust system, which I prefer to have. However, as you can also see, the transaxles seem to fit perfectly as well, so I could also use the BT49s suspension parts. One thing that annoys me, though, is that the BT49s rear suspension module, or whatever that big grey thing in the middle is, clips through the 1982 engine's final drive, unlike its 79 counterpart. I'm not sure how I'm going to solve this, but as it is only graphical, and doesn't affect any potential driving, I'm going to look at it when I get the time to. For now, the problem is putting the car together, and trying to have it run as a BT49A (if I may call it that) but with a 1982 paint job. And oh boy..do I have some work to do with either the skinning or the meshes and how the skin is applied to the material. For now, I'll assume as well that in 1982, Brabham ran the same tyres on the BT49 as on the BT50, but..looking at the comparison between the 1979 and 1982 Goodyears.. How about those? On the image, you'll see the left rear tyre being a 1979 GY, while the right rear is a 1982 GY from the BT50. Same would also go with the rest of the tyres, same with the suspension objects, the brakes, basically everything that is not directly attached to the bodywork. Hell, maybe the rear wing would need to be changed, as well! (All of this makes me wonder why I haven't started assembling the Ligier JS19 yet instead of starting this basically from-scratch project!) Oh, and I mentioned the textures? Yeah... this is the 1979 Brabham with the 1982 Textures applied. I'm sorry for any dropped jaws and turned stomachs. Also, I guess only time will tell why the BT50s steering wheel texture has an Alfa-Romeo emblem on it.. I'm not going to start talking about the tyre textures, and all that stuff, as you can probably imagine the horror (at least from my perspective of trying to get this car up to 1982-spec and hopefully ready to run beside its BMW counterpart) - I mean absolutely no disrespect to the GPC team, of course. They put years into this and it does look and drive stunningly - but it's sooo incredibly different from what I'm trying to build, that I'm sure it's going to end up being no real use to me. But only time will tell. | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Tue 28 May 2019 - 14:33 | |
| Well..forget the BT49D. It seems like too much work anyway, for now. It's in the "cars I'll need to make from scratch" category for a reason. Introducing: The Talbot-Ligier JS19! "A new challenger has appeared at Kyalami.. One has to wonder what this French construction is supposed to be." Currently featuring: - JS19 bodywork, tyres, engine, gearbox - JS17B physics, hdv data (except for weight, inertia, suspension data) For that, I'll surely need help adjusting the dimensions of the JS17B hdv to the 3D model of the JS19 (but then again, same applies to the FW08B too, just saying) in terms of collision feelers, positions of certain parts, and most importantly, the diffuser settings because muh ground effect. | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Thu 30 May 2019 - 16:45 | |
| Okay, so I may have a little problem here that I don't see any possible..solution to. Since I won't be able to upload the next update of the mod until the beginning of next month, I might just work on stome graphics, and I've found out that the in-game model of the Williams FW08B has some slight.. inaccuracies from the actual car as far as the exhaust system and the side skirts is concerned. So I decided to fix that. (Got me into learning how to do the whole modelling stuff in 3DSimEd finally, and boy does it make me happy to see things work.) The exhaust is fine, re-routed, and it's been quite some work. But I'm working on the side skirts, which consist of both the barge_board.gmt and the actual side_skirt.gmt. As you see, I've added some parts to the, here shown, left barge board, true to photo material taken of the FW08B. Looks just fine in 3DSimEd, while editing the object alone. However, if I import the model into another car model to see how it looks like in conjunction with, for example, the rear suspension.. it looks like this. Some polys (as you see, no need to work with many polys. In general, the side skirt only consists of like.. I'd say 10-20 polys which I find pretty nice) are shown slightly grey, which is weird. And it gets even weirder when adding that gmt to the car's MAS file. Basically, just from what I see, the "grey" polys are transparent? Or there's something wrong with them? I honestly don't know. However, they're just copies of the other two respective polys, with the upper left corner made the lower right one. How does that mess up the texture? Actually...while writing this.. okay this makes little sense, but could it be that by relocating the upper left point, it turned the texture around to some sort of..back side? I mean, I can see the polys that are invisible in the screenshot when I turn the camera to the back side, and the other ones are invisible then, etc. etc. .....Suffice to say, any help is appreciated.EDIT: Nevermind. I sort of found the solution. Just reversed the said polys and edited their texture coordinates. I totally forgot to also import and put in the new and reworked Side_pod which would make it impossible to even notice any "missing" polys which would be between the sidepod and the skirt. Plus, it looks really neat. So y'all got that to look forward to. (And hopefully some improved driving properties, too, if I can figure out what causes this utter lack of corner grip and front downforce on the car.)EDIT#2: I managed to fix that issue, and also I applied the same method of adding the extra skirt parts to the right side barge board. Now my issue is (not really important but I'm German so it's a helluva issue) that the right side barge board has 20 polys more than the left side barge board but i can't find those extra polys and it's pissing me off Anyway, my main task would then be figuring out the physics and the aforementioned handling issues. Would anyone be so kind and (try to) help me out? | |
| | | Alberto Ibañez Racing Legend
Number of posts : 16788 Age : 122 Location : International Simracing Organisation Registration date : 2010-09-17
| Subject: Re: Mod F1 1982 for rFactor Thu 30 May 2019 - 17:42 | |
| Leave the physics for now, that's a can of worms in itself. Your best bet is to get a cleaned up mod that looks good and then either attract someone who can do physics or slowly learn yourself.
Regarding modelling, get Zmodeller 1.07 (It's old but free) and then you can export the models from Simeditor in F1 challenge format and load them in Zmodeller. There you will be able to do a shitload of things, even model some things from scratch. It's easy to learn, way easier than 3DStudio Max and such, and while obviously much more basic, works marvels if you know how to use it. For example I did our Indy track from scratch with it, just reusing one small chunk of track and wall from an old F1Challenge one.
EDIT:
Here is a good tutorial to get you started with Zmodeler:
http://www3.uji.es/~martiv/tutorials/build_gp4_car/zmodeler/index.html
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| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Thu 30 May 2019 - 18:01 | |
| - Alberto Ibañez wrote:
- Leave the physics for now, that's a can of worms in itself. Your best bet is to get a cleaned up mod that looks good and then either attract someone who can do physics or slowly learn yourself.
Regarding modelling, get Zmodeller 1.07 (It's old but free) and then you can export the models from Simeditor in F1 challenge format and load them in Zmodeller. There you will be able to do a shitload of things, even model some things from scratch. It's easy to learn, way easier than 3DStudio Max and such, and while obviously much more basic, works marvels if you know how to use it. For example I did our Indy track from scratch with it, just reusing one small chunk of track and wall from an old F1Challenge one.
EDIT:
Here is a good tutorial to get you started with Zmodeler:
http://www3.uji.es/~martiv/tutorials/build_gp4_car/zmodeler/index.html
I remember Zmodeler..back when I was playing around with various GP4 mods, lol. I also remember it having turned me away from modelling until now. But I'll give it a try. It might be a whole lot of help if I want to get things like the BT49 ported over to 1982, or make things like the 1981 cars up to 1982 spec etc. But don't worry about the looks; I'm doing my best to make the cars (at least 3d-wise) look as good as they can. Hence why I fiddled around with the FW08B so much now | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Fri 31 May 2019 - 2:21 | |
| Okay, next problem. This time, yet another "new" car. The Williams FW08. (Seems like I have some sort of love-hate relationship with Williams, huh) Anyway, my problem is that the front wing doesn't disappear when installing my self-written "No Front Wing" upgrade. Screenshots shown below. I wrote the exact same way for the engine cover option, and that one works flawlessly. I got no idea what to do about that. However, the front wing does disappear if I write "blank.gmt" in the "front wing attached" option in the upgrades file. As soon as the front wing file is in there, it seems like the game doesn't want to exchange it for the blank.gmt (which is in the referenced MAS file, I double-checked). Anyway, it's 3 AM and I'm really tired. I have seen that basically the exhaust work and the rear of the engine cover is just.. compared to what I see on photos, terribly made. Not wide enough, no space for the exhaust end-pipes to go through, the exhaust pipes not in the right angle to exit the bodywork, etc. and I've been working for hours to try to re-route the exhaust like I did with the FW08B, but with no success. (Given that the FW08B re-routing was way easier anyway because it didn't really have much with the exhaust going around corners and up and down and stuff like that) Other than that, I managed to bring three new cars into the mod in the past two days, at least graphics and working-in-the-game-wise (JS19, FW08B V2, FW08)! That's pretty..nice, I'd say! I hope someone here can help me out, though. I'd love to get working on things like the Alfa 182T. Night! EDIT: Being too tired has its disadvantages. I forgot to check through other upgrade files from other cars, and they only referenced the Instance "FWING" in their upgrades. So I removed FWING1 and FWING2 and replaced them with FWING in the upgrades file, up there at the Instance="" lines. Now it works fine. | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Sat 1 Jun 2019 - 3:42 | |
| Big-Ass Update Time 01.06.2019 04:42:11
The next update/release of my F1 1982 mod rework is due in a few days. In this post, I'd like to take you through the major changes/additions/fixes coming from the previous version. However, I don't consider giving this update a new version number, as I consider the version string 0.96 the version string of the whole development. So unless it's becoming a true H.E., there won't be any new version numbers. Now, with that out of the way, let's go through the changelog! UPDATE XX/06/2019 (The update is due in ~3-6 days, depending on my ability to upload the respective parts.) --> Added the following vehicles to the collection: Williams-Ford FW08, Williams-Ford FW08B, Ligier-Matra JS19 Two new cars have been added, one has been reworked to such an extend, that I consider it a new car. As has been evident from past posts, you can expect three new contenders in this version. Here are some photos: --> Changed and improved the following things on Williams FW08 compared to Varjanta v0.95: re-worked bodywork, re-worked exhaust system (graphical), re-worked upgrades (now you can choose between two types of engine cooling, plus front wing or no front wing. Both upgrade types have physical consequences when applied - check in-game menu for more details) Basically the FW08 from the Varjanta team had a fully enclosed engine cover, with the exhaust endpipes clipping through them, also at a weird angle. I re-designed and re-built the exhaust system to represent that of FW08-3 (so the third FW08 built, as evident by the photos) and also I cut out some triangles from the engine cover and moved some corners a little, in order to get the exhaust pipes to fit through. Have some photos: Also, there are new upgrade options there. Now, you can run any combination of air intakes and wing setups on the FW08. Air intake: Two options. Extra intakes on top of the engine cover, or none. Having none on the engine cover reduces drag a little, but decreases cooling capacity a bit. (May have to re-work the physical effect, but for now, it's a start) Front wing: Two options. Yes and no. Having no front wing attached simply reduces drag, but also reduces front downforce. The original upgrade simply reduced the front downforce, but I figured that by physically removing the front wing, there's also a better airflow over (and under) the car, thus reducing drag and, potentially, increasing ground effect a little. But this is also subject to improvement from a physics standpoint. --> Changes to FW08B v1: Reworked exhaust, reworked physics (a tiny little bit), reworked side skirts and sidepods (all in the name of authenticity) Same story with the FW08B as with the FW08. However, as the attached photos will show, the FW08B had a completely different exhaust system, so I built that one, too. May need some improvement as far as texture mapping goes, but you usually don't see the little flaws unless you really look close. Also, I did increase the length of the sidepods and side skirts, as the real car had them go across the middle axle and only stop right ahead of the rear axle. (Did I mention that I'm really proud of the results, given those are my first ever attempts at actually modifying a 3D model? ) --> Added 0.93 HE physics to cars which had them (!!Important note!! Before installing, please delete the "GameData\Vehicles\F1 1982\Teams" folder. Literally what it says there. It is important to delete the Teams folder as I assume if you had the previous update, you'll have to get rid of all the LE physics files. Deleting the Teams folder is the safest way to do it. Also, since I re-named some engine, tyre and sound text files, deleting the Teams folder basically should eliminate the risk of any big complications. --> Fixed faulty suspension files, namely for the Ferrari 126C2, Ligier JS17B and Williams FW07C. That basically means that now the Ferrari 126C2 (unless with the later mentioned suspension upgrade) now uses its old suspension layout, the Ligier JS17B uses JS17B suspension instead of JS19 and the Williams FW07C now uses FW07C suspension instead of FW08. --> The Ferrari 126C2 "New Susp." upgrade now modifies the suspension and hdv files to physically, as well as graphically, represent the suspension upgrade introduced mid-season. I hope it works, because if it doesn't, I'll have to separate the upgrade into a whole new car. As I said, I hope it'll work. I re-wrote the suspension upgrade file to also represent new mass and inertia values. The rest should be the same, and thus it should work as is. --> Deleted 0.95 LE hdv, tyre and suspension files. CAUTION! This will render the following cars UNPLAYABLE due to filter errors since they were introduced in v0.95 and therefore don't have their own hdv and suspension files. I'll add those in the future, so don't worry. The cars that are affected are: Osella FA1C, Theodore TY02, Toleman TG183, Fittipaldi F9, March 821. However, it doesn't matter, since I'm not going to upload those cars at this time anyway. So whether you had the cars or not, since you've been instructed to delete the "Teams" folder, you won't have to worry about those cars in the first place. This should give me enough time to research about those --> Deleted the following line from (almost) every upgrade file for when Front Wings were attached to DFV-, Alfa-, and Matra-powered cars: "HDV=BodyDragBase=(0.152)" The cars will now be a lot slower on the straight, as the drag coefficient has previously been basically halfed when a front wing was attached. That's a whole huge physics matter, which I'm not talented enough to fix yet, but even I know that that drag figure was..ridiculous, at best. However, this change will drastically impact the cars' behaviour on straight line speed, however this is all due to be fixed and improved.
--> "Removed" Varjanta badging in the UI - A placeholder icon called "Project 82 Modding" has been placed instead. I'm not sure if I'll keep it or if I'll re-work it again, but for now, it's there to stay. MS Paint is my friend. (Credit where it is due, Varjanta is still mentioned and honored in the credits text) Well..basically basically is now --> Majorly re-worked the credits text. You'll see it in-game --> Added development diary in-game. To access, go to the Credits screen and hit "More Credits" I thought this would be a neat little touch, since it's my first "project" as far as modding goes that has come this far, and it's such a huge mod in that sense. Plus, it's amazing, even speaking for myself, how far I've come. I hope you'll see it the same way. Installing the core mod is as simple as drag-drop into your rFactor root install. As the only files modified are in the teams folder, which I instructed you to delete, it's safe to simply approve of any files to be replaced. After installing, you should also download and install the following cars, as they're the only ones that currently will work: -- Alfa 182, ATS D5, Arrows A5, Brabham BT50, Ferrari 126C2, Ligier JS17B, Ligier JS19, McLaren MP4/1B, Renault RE30B, Tyrrell 011, Williams FW07C, Williams FW08, Williams FW08B. Now, I hope this has gotten you...not directly hyped, but looking forward to when I finally get to upload this. Cheers!
Last edited by Pascal Mikula on Sat 1 Jun 2019 - 12:54; edited 3 times in total | |
| | | Alberto Ibañez Racing Legend
Number of posts : 16788 Age : 122 Location : International Simracing Organisation Registration date : 2010-09-17
| Subject: Re: Mod F1 1982 for rFactor Sat 1 Jun 2019 - 9:39 | |
| That's a ton of work, congratulations Just don't let modding suck you down the bottomless well, remember you still have a real life that is what matters most. This is a great hobby to get rid of stress and do something creative and productive, but as with many other things, can easily overwhelm you. | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| | | | Marco Lenarduzzi Rookie
Number of posts : 9 Age : 66 Location : Canada Registration date : 2019-05-25
| Subject: Re: Mod F1 1982 for rFactor Sat 1 Jun 2019 - 18:47 | |
| Wow ! You're making great progress.The cars look great. Hats off to your skill and determination. I can't wait for the next update. | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Sat 1 Jun 2019 - 21:37 | |
| - Marco Lenarduzzi wrote:
- Wow ! You're making great progress.The cars look great. Hats off to your skill and determination. I can't wait for the next update.
Man, if only you knew what I'm working on at the moment. Little hint: It's Italian, turbocharged and unreliable. But I won't include it in the coming update, since I am basically here having to build a whole new engine block from scratch; or at least heavily modify an existing one; plus, adding all the turbo equipment and placing it where it was in the test car. Which isn't quite easy when most photos you find are of the engine being used after the single 1982 test session. Hell, maybe I'll even have to modify the engine cover of said car..unless I find a way to fit that block with the intakes and the big airbox for the turbo somehow underneath that small engine cover. Not to mention the ubiquitous exhaust designing. Oh, not just exhausts, but also the turbos! But thank you for the kind words! After a metric shit-ton of testing, I can guarantee that the cars, at least graphically, work flawlessly. About physics.. - Alberto Ibañez wrote:
- Leave the physics for now, that's a can of worms in itself.
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| | | François Remmen Pro Driver
Number of posts : 880 Age : 44 Location : Netherlands Registration date : 2012-12-22
| Subject: Re: Mod F1 1982 for rFactor Sun 2 Jun 2019 - 10:07 | |
| Just awesome work Pascal! Respect!!!!!!!!!!!!!! If i remember correctly the physics, JC made the LE based on the HE Tyrrel somehow they mix it into the LE with 0.90.92.93 and finaly 0.95 he also made clear somehwere how to acivate HE in the last build but since i cant reach him its should be , i hope somehwere in the readme's he wrote some reference from older builds https://www.drivingitalia.net/index.php?/forums/topic/49921-formula-1-1982-by-luka-k-jc-case-v092/ and here are all versions http://tt.servegame.com:100/RFACTOR1/?search=1982 | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Sun 2 Jun 2019 - 11:05 | |
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| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Mon 3 Jun 2019 - 8:34 | |
| Update Time! The new update is now up and available for download! Core Mod: https://www.mediafire.com/file/yj1oh1uj0yv7csx/F1_1982_Core.7z Cars: http://www.mediafire.com/folder/j202p2p68zd9y/F1%201982%20Cars Also, I definitely would love to hear feedback. Please be extra-careful when examining the graphics of the cars, as those are my main point of work at the moment! About physics, I know they're not the best, especially for the Williams FW08B. That's going to be improved, so for now, the very un-sim like approach of "Graphics > Physics" is the name of the game. Thank you! | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Mon 3 Jun 2019 - 22:11 | |
| Anyway, now all the cars that already existed in one form or another are added and implemented into the mod. Yes, every single one. One of those will be added to the download folder tomorrow, as I'm still making some final changes, so stay tuned. Anyway, as I said, now comes the time where I'm running out of cars to build. The following cars would be missing by now: Alfa-Romeo 179D (There's a 179 in the GP79 mod, but I'm not sure as to how much I can/would be allowed to recycle) Arrows A4Brabham BT49D (Same as with the 179; There's the BT49 in GP79.) Ensign N180B, N181Ferrari 126C2B (I mean, I'm not sure as to how exactly a C2B was used in 1982, the entry list say that two were entered in Las Vegas, but other sources say that the model C2B was built for the flat-underbody 1983 season. Could it be that an alternate name for the car with new front suspension would be C2B?) Lotus Type 87BTheodore TR3/TY01 (Both names refer to the same car - I read that it was originally called TR3, but later renamed to TY01 in order to separate it from the TR1 and TR2, which were..even by Theodore's standard, dogs.) Toleman TG181B/C (AKA "The turbo-engined truck") Now.. I'm sure I can just recycle and reuse tyre models. That shouldn't be an issue. Same most likely with engines, as every single car on that list, with the exception of the Toleman, Alfa and the Ferrari ran DFVs; but they all ran engines for which I have models already. The issue are the car bodies and internals. Would anyone be so kind enough and either recommend me someone to contact in order to ask for help creating those cars, or, even better, help me right here? That'd be more than awesome. I'd also like to provide needed files, like example skins for UV mapping, all that stuff, but they're all in the core mod already, as well as in the MAS files of the cars' successors/predecessors. Thank you very much in advance!!
Last edited by Pascal Mikula on Tue 4 Jun 2019 - 16:08; edited 1 time in total | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Mon 3 Jun 2019 - 23:30 | |
| Little Dev Update 04.06.2019, 00:18:32
As promised, I have decided to add one last car from existing assets for the mod. From now on, I will be working to bring in cars "from scratch", as I've run out of assets - check my car list in the post above. Anyway, I'd like to introduce to you: The Alfa-Romeo Tipo 182T! Powered by an all-new created engine (mostly using parts from existing engines, but you know. "NEW" engine) called the Alfa-Romeo Tipo 890T! Introduction: This, ladies and gentlemen, is the brand-new-ish Alfa-Romeo Tipo 182T. The T stands for turbocharged. It uses physics from the 0.93 version of this mod, and, due to it only ever having been seen at Monza, does not possess a front wing. Neither graphically, nor physically. This means that the car has a nasty tendency to understeer. The car was basically an ordinary Alfa 182 with an engine swap. The 1260 V12 went out and the new 890 V8T went in. You see the naming scheme, right? 1260 - 12 cylinders at a bank angle of 60 degrees. 890T - 8 cylinders at 90 degrees, turbocharged. The engine was deemed too unreliable when tested, and thus the test was merely a development drive because the 890T was to be used from 1983 onwards. Development of the 890T: While BMW's and Renault's turbocharged engines were built on the base of existing designs, the Alfa-Romeo 890T was an entirely new design. It was the only turbocharged V8 ever seen in Formula One, as Carlo Chiti decided to use this engine design for a "compromise between power and complexity" - One could give one or two similarities between the 890T and the Ford DFV, but really the only thing the two had in common was their bank angle - 90 degrees. Each cylinder bank was to have two overhead camshafts and each cylinder was to have four valves and one sparkplug. However, when it came to designing the forced induction, the designer favorite, the proven twin-turbo KKK design used in the very first pre-production engines were replaced from 1981 onwards with Avio turbochargers. Avio was a subsidiary of Alfa-Romeo, so one could interpret political or management reasons into the change. Anyway, the Avio turbochargers were used from 1981 until 1985, when they were finally replaced with KKK's again, after the Avio turbos showed a very nasty habit of melting and therefore making the engine very unreliable. The first prototype engines also used a very unusual fuel delivery setup consisting of eight carburettors, one per cylinder. Be glad they exchanged that with mechanical fuel injection in early 1982. However, the mechanical fuel injection, largely unchanged until mid-1984, proved to be another achilles' heel of the engine, as it didn't allow a lot of adjusting for the air-fuel ratio, and therefore also lead to lots of engine failures, even after the testing years. And here is where the Alfa-Romeo 182T comes in. It was only ever tested at Monza, during official practice sessions. Come race day, both drivers, Andrea de Cesaris and Bruno Giacomelli, drove the ordinary 182 powered by the Tipo 1260 V12. The two 182Ts entered in Monza were later converted into 183T cars to be used in the 1983 Formula One World Championship, where the Alfa-Romeo team scored 18 points, placing them 6th in the Constructor's championship. However, the engine was still very thirsty, as it is said that de Cesaris, who finished 2nd at Hockenheim in 1983, supposedly used over 300 liters of fuel over the course of the race! The Alfa-Romeo engine program was abolished at the end of 1985, together with the factory team. The team Osella Squadra Corse continued to use 890T engines until the end of 1988, however those were re-badged as Osella 890Ts. The engine, except for during 1983, is generally regarded as a flop. Specs: (most due to be improved as part of a huge physics update to all cars, however an estimated release is unknown as of now) Engine: Alfa-Romeo Tipo 890T 1,496 cc 90-deg V8T Twin-Avio Turbochargers Mechanical Fuel Injection 539 bhp @ 11,750 rpm 410 Nm @ 8,000 rpm Redline @ 11,400 rpm Tyres: Michelin Gearbox: Alfa-Romeo 5-speed manual Other than that, it's literally just an Alfa 182 with an engine swap. You can download it here: https://www.mediafire.com/file/bbtt7pk18ncbhvw/Alfa_182T.7z (or in the F1 1982 Cars folder under the name Alfa_182T.7z) By the way, please read the readme file in the archive. The archive also contains a UI fix for the development diary. I accidentally gave the credits file a wrong name, and thus, it did not show up in the uploaded version. Thank you | |
| | | Marco Lenarduzzi Rookie
Number of posts : 9 Age : 66 Location : Canada Registration date : 2019-05-25
| Subject: Re: Mod F1 1982 for rFactor Tue 4 Jun 2019 - 8:52 | |
| Hi again Pascal. I downloaded your update and I have to say that it's looking very nice indeed ! I took the Ferrari and the Williams for a spin at Long Beach and the cars look fantastic. The Alfa 890T was a nice touch too. The unreliable part gave it away. lol I wanted to drive the Williams FW08B (six wheeler) but it doesn't show up in the "never raced" section. I downloaded it and followed your installation instructions but it's not there. It occurred to me that the Ferrari 126C2 had a different front by the Detroit Grand Prix. It was the 126C2/060. Maybe one day you may want to include it in the mod. The front body work was changed to accommodate the new front suspension geometry. Keep up the great work ! | |
| | | Timo Vermeersch Racing Legend
Number of posts : 1345 Age : 55 Location : Brussels Registration date : 2009-08-11
| Subject: Re: Mod F1 1982 for rFactor Tue 4 Jun 2019 - 9:01 | |
| It somehow seems strange that Ferrari would have a car for Villeneuve at the 1982 Detroit Grand Prix. Gilles had unfortunately left us all by the time of the 1982 Detroit Grand Prix.
Timo | |
| | | Juha Bos Racing Legend
Number of posts : 1687 Age : 37 Location : Belgium Registration date : 2016-05-11
| Subject: Re: Mod F1 1982 for rFactor Tue 4 Jun 2019 - 9:36 | |
| I don't think they ran Avons in 1982 either. | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Tue 4 Jun 2019 - 13:31 | |
| - Marco Lenarduzzi wrote:
- I wanted to drive the Williams FW08B (six wheeler) but it doesn't show up in the "never raced" section. I downloaded it and followed your installation instructions but it's not there.
That's strange, as it shows up just fine for me (duh, I have all the files) - anyway, I checked the core archive and the car's archive and there seem to be no missing files. (John Fuqua gave me a hint that the Alfa 182 isn't working, hence my approach at looking whether something's missing. The Alfa 182 fix will be up soon) Anyway, standard procedure here. Please start up your game in debug mode using the parameter "-trace=3" (with the quotation marks) and immediatly quit the game after loading into the garage, in case the FW08B still doesn't show up. Then, PM me your UserData\LOG\trace.txt file as raw text so I can check for any errors. - Quote :
- It occurred to me that the Ferrari 126C2 had a different front by the Detroit Grand Prix. It was the 126C2/060. Maybe one day you may want to include it in the mod. The front body work was changed to accommodate the new front suspension
Actually, the new front suspension pods are included already. The parts for the car with the new front suspension have the suffix "_03" in the MAS file. However, upon closer looks, I see that the new suspension pods are simply bigger than the real ones were, probably to not create any gap between the bodywork and the suspension. I'm not sure if I'm going to change it, as I have yet to find photos that would show me the real car with the "bigger" pods at the front - thus, for now, that stays unchanged, probably. If you have problems with selecting the new suspension upgrade, AKA the new suspension pods and the graphical appearance doesn't change (which shouldn't be the case as all files are there), then do the same as I told with the FW08B not appearing (of course, try to replicate the error so it gets noted in the log file). - Juha Bos wrote:
- I don't think they ran Avons in 1982 either.
Correct. The car has Goodyears and even the tyre texture shows Goodyear tyres. | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Tue 4 Jun 2019 - 13:35 | |
| Oh, about that Alfa 182 fix: http://www.mediafire.com/file/oxwlvi9tmy1g3t9/Alfa_182_Engine_File_Fix.7z
Again, thank you to John Fuqua for pointing that out to me! | |
| | | Pascal Mikula Racing Legend
Number of posts : 1189 Age : 24 Location : Classic Motorsport Hub Registration date : 2016-01-04
| Subject: Re: Mod F1 1982 for rFactor Tue 4 Jun 2019 - 13:51 | |
| - Pascal Mikula wrote:
- That's strange, as it shows up just fine for me (duh, I have all the files) - anyway, I checked the core archive and the car's archive and there seem to be no missing files.
Yeah nah, I just found the bug. Oh my God how could I miss that! The fix is quite simple. There are actually two ways to fix it. It'd either be adding the "F1-82-never-raced" class to the vehicle filter in the rFm or replacing said class in the VEH by "F1-1982"... Suffice to say I feel a little stupid for not having replaced the rFm in the latest core update! I uploaded a fix here: http://www.mediafire.com/file/dbs3e8hkdzt5cv5/Williams_FW08B_fix.7z | |
| | | François Remmen Pro Driver
Number of posts : 880 Age : 44 Location : Netherlands Registration date : 2012-12-22
| Subject: Re: Mod F1 1982 for rFactor Tue 4 Jun 2019 - 21:17 | |
| Facts are all in this mod but now we have no JC anymore who realy lived this mod and know every single detail of the 82 season how it should be build and used It's now coming to a drift of if we going to who is "thinking" what is not or right in terms of physics for example.
AVON tires are in the the mod for a reason because they were there in 1982 used by the Ensign team by Roberto José Guerrero, reason , and JC only knows the exact reason but rather it was a tire contract that got too expensive with, and even im not sure pirelli/michelin they had or just under perform, but a reason was for it there fore the ensign was still a 1981 car and quite obsolete by its soft chassis
i realy hope the test work i did with jc will be back to the 1050NM springrates physics like in v095 Le becasue that was the last point we were and JC was over the moon with the last results unntill varjanta went dark and the rest with them. this mod can be a real killer if its going to be done properly! | |
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